Monday, June 5, 2023

CoreWeave Announces Conductor Integration with Unreal Engine 5.2

Cloud provider CoreWeave has announced an integration between Conductor cloud-based rendering service and Epic Games’ Unreal Engine 5.2 that is being previewed during NAB. The new integration will enable artists working in Unreal Engine 5.2 to submit shots within the new RenderGrid feature in Movie Render Queue and render final outputs on the cloud using Conductor. With Conductor providing the ability to dynamically scale cloud-based compute resources, the new workflow removes extra steps when rendering multiple assets in Unreal Engine, including creating variations of the same creative assets for live broadcast events or localised versioning.

“Every second counts in live broadcast and the Conductor Unreal Engine plug-in accelerates the creation of high quality, customised assets. It simplifies access to cloud elasticity so artists can quickly render final pixel deliverables at scale,” said Mac Moore, Head of Media and Entertainment, CoreWeave. “If RenderGrid spawns ten render scenarios, the Conductor plug-in will submit those ten jobs simultaneously to cloud, render those jobs in parallel, and return the resulting images to the artist.”

Commenting on the new functionality, FOX Sports Senior Vice President of Graphic Technology and Integration Zac Fields noted, “We are big cloud users so we’re definitely interested in advancements that allow us to work more efficiently, such as being able to access Conductor through RenderGrid.”

In addition to the new integration preview, CoreWeave will also showcase support for Adobe After Effects in Conductor, which is now available. To set up a private demo of the latest Conductor functionality during NAB 2023, contact

Conductor supports most industry-standard creative applications out-of-the-box, including Autodesk 3ds Max, Maya and Arnold, Blender, Maxon’s Cinema 4D and Redshift, Foundry’s NUKE, Cara VR, KATANA, MODO and Ocula, Chaos Group’s V-Ray, Pixar’s Renderman, Isotropix’s Clarisse, Golaem, Bluegfx’s Miarmy, Ephere’s Ornatrix, Boris FX’s Silhouette, and Peregrine Labs’ Yeti. It can be used with Linux, Mac and Windows operating systems, and multiple cloud providers.


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